A Functional Optimization Based Approach for Continuous 3D Retargeted Touch of Arbitrary, Complex Boundaries in Haptic Virtual Reality

نویسندگان

  • Yiwei Zhao
  • Sean Follmer
چکیده

Passive or actuated physical props can provide haptic feedback, leading to a satisfying sense of presence and realism in virtual reality. However, the mismatch between the physical and virtual surfaces (boundaries) can diminish user experience. Haptic retargeting can overcome this limitation by utilizing visio-haptic effects. Previous investigations in haptic retargeting have focused on methods for point based position retargeting and techniques for remapping 2D shapes or simple 3D shape changes. Our approach extends haptic retargeting to complex, arbitrary shapes that provide a continuous mapping across all points on a boundary. This new approach also allows for multi-finger interaction. We describe a functional optimization to find the ideal spatial warping function with different goals: a maximum mapping smoothness, a minimum mismatch between the real and virtual world, or the combination of the two. We report on a preliminary user study of different optimization goals and elaborate potential applications through a set of demonstrations. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]. CHI 2018, April 21-26, 2018, Montreal, QC, Canada. © 2017 Copyright is held by the owner/author(s). Publication rights licensed

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تاریخ انتشار 2018